GAME DEVELOPMENT / INTERACTIVE EXPERIENCES

Hi, I'm Ari.I make worlds
worth playing.

From tiny mechanics to enormous landscapes, I love building things people can lose themselves in.

Explore selected work
AN INDEPENDENT GAME DEVELOPER / SELECTED WORLDSSCROLL TO EXPLORE

01 / SELECTED WORK

A few worlds. A lot of curiosity.

03 PROJECTS

Different genres, different challenges. Three glimpses into the ideas, systems and stories behind the work.

01 / 04
PROJECT 01Exploration concept

The Last Orbit

Environment design · Interface exploration

An atmospheric exploration study built around scale, discovery and the feeling of being alone somewhere enormous.

MY CONTRIBUTION

I developed the visual mood, mapped the exploration loop and explored an interface designed to make navigation feel deliberate.

FICTIONAL CONCEPT / VISUAL DEVELOPMENT
Ari ValeSELECTED WORK / 01
02 / 04
PROJECT 02Arcade prototype

Hyper Hop!

Movement systems · Level pacing

Momentum, risk and one more perfectly timed jump. A playful platformer idea that puts movement first.

MY CONTRIBUTION

I explored a move-and-jump loop, level rhythm and ways to make the controls readable at first glance.

FICTIONAL CONCEPT / PROTOTYPE
Ari ValeSELECTED WORK / 02
03 / 04
PROJECT 03Narrative concept

Where the River Sleeps

Worldbuilding · Player choices

An intimate narrative game about coming home, following memories and finding stories in familiar places.

MY CONTRIBUTION

I developed the world premise, environmental storytelling and an approach to dialogue choices and small discoveries.

FICTIONAL CONCEPT / STORY DEVELOPMENT
Ari ValeSELECTED WORK / 03

02 / THE PERSON BEHIND THE WORK

Small details.
Big experiences.

The tiny decisions matter: how a jump feels, where a path leads, or what a player notices when the world goes quiet. I like building the spaces between the big moments.

GAME DESIGNPROTOTYPINGUI / UXLEVEL DESIGNWORLDBUILDING

Fictional portfolio demonstration. All projects and biographies are illustrative until replaced with approved client material.

03 / LET'S CONNECT

Got something
in mind?

Whether it's a collaboration, a prototype or an idea you haven't quite figured out, I'd love to hear about it.

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